Description:

Intro: Teleports in.

Icon: Her cutie mark of stars.

Galaxy can hover during a double jump by holding the jump button.

Neutral A — A short-range flashing light (mash A to keep it going) which ends with a bigger flash. The flashing light does 1-3% per frame, and the ending flash does 6%.

Forward Tilt — a punch and kick combo. The punch does 7% damage and the kick does 9-12%.

Forward Smash — a short-range laser beam for 18-29% damage. Burns enemies.

Up Tilt — A flash of light above her head. 16% damage and burns enemies.

Up Smash — Flash kick. The leg hits for 10-14% damage, then the tail hits for 12-18%.

Down Tilt — low punch. Knocks over enemies. 12% damage.

Down Smash — spins on the ground with light flashing on her. 7 hits for 1-5% damage each.

Dash attack — Galaxy slides like a penguin, her horn emitting light. The light does 6 hits for 1-4% damage each, and the slide itself does 5-10% damage.

Neutral Air — simultaneously kicks in front of her (14% damage) and punches high behind her (10-12% damage).

Forward Air — punches (7-9% damage) and shoots a laser forward (10-15% damage).

Back Air — swings a small galaxy behind her. 18-24% damage.

Down Air — A downward laser. Slow startup, but does 25% damage and has a meteor effect.

Up Air — flashes light above her head. 4 hits for 4-5% damage each.

Edge Attack (fast) — punch. 15% damage.

Edge Attack (slow) — Flash of light. 20% damage.

Floor Attack (front) — flashes a 3-hit light in front of her (4% damage per hit) and kicks backward (15% damage).

Floor Attack (trip) — same as front.

Floor Attack (back) — spins before getting back up, hitting enemies 5 times for 3-4% damage each hit.

Grab — magically holds opponent.

Pummel — hits opponent with a flash of light. Fast pummel for 2% damage each hit.

Forward Throw — lasers opponent. 5 hits for 2-4% damage each.

Back Throw — simply throws opponent behind her. 16-20% damage.

Up Throw — raises and force chokes opponent. 18-25% damage.

Down Throw — slams opponent into floor. 17-26% damage.

B — Wave Blast
-This shot moves in a wave pattern. Upon hitting an enemy, it stops, flashes for a second, and hits the enemy five more times. A total of six hits for 1-4% damage each. Can be aimed up too. Good against shields.

B Custom 1 — Shuriken Star
-Throws a fast star like a shuriken. Hold B to increase the speed, damage, and launch power. Automatically thrown when fully charged. Depending on charge, does 7-26% damage. Can also be aimed diagonally.

B Custom 2 — Lock-on Laser
-Galaxy locks on to an enemy in front of her, then shoots a focused five-hit laser for 2-4% damage per hit. If the laser isn't guarded, the enemy then explodes, taking 10% more damage, doing the same damage to nearby enemies, and flying. Even better for shield breaking than Wave Blast. Goes through surfaces too, unlike Palutena's Autoreticle.

Forward B — Comet Dash
-Galaxy dashes forward for half the distance of Final Destination. Launches enemies upward and does 17-22% damage. Don't worry about going off the edge. Does not trigger a helpless state, but can only be used in air once before landing.

Forward B Custom 1 — Force Catch
-Galaxy magically grabs an enemy in front of her and has it spontaneously explode for 25% damage. The enemy then goes flying in an arc. If used on a projectile or throwable item, she will hold it in a light ball and throw it for increased damage (up to 8% extra damage) and launch power.

Forward B Custom 2 — Astro Crush
-Astro Man's weapon in Mega Man 8. Galaxy summons three diagonally-falling asteroids from the back of the screen (relative to the direction she's facing). They pass through terrain and fall in front of her. They do 11% damage each, have a meteor effect, and bury enemies. However, the asteroids can easily be destroyed in one hit.

Up B — Teleport
-Galaxy teleports the distance of the platforms in Sm4sh's Mute City. Can be guided in any direction. This teleport hits enemies at the start and end. Both hits do 12% damage.

Up B Custom 1 — Light Spin
-Galaxy jumps high and spins in a ball of light, hitting enemies 8 times doing 2% damage per frame. At the end, she releases a burst of light that does 12% damage and launches enemies.

Up B Custom 2 — Light Jump
-Galaxy simply jumps again, leaving a ball of light at her starting position. The ball does 3-4% damage per frame and can hit up to 7 times.

Down B — Flash Counter
-Upon being hit by any non-grab attack, Galaxy will give off a flash of light that does 14-24% damage depending on the strength of the attack countered. Sends airborne enemies flying and dizzies grounded enemies.

Down B Custom 1 — Star Crash
-Star Man's weapon in Mega Man 5. This shield can only hit once (and absorb one attack, no matter how powerful), but does 14-20% damage and actually knocks enemies back, even moreso when thrown. When thrown, it goes through multiple enemies. Grab an enemy with it up and…Ouch, that'll leave a mark!

Down B Custom 2 — Black Hole
-This black hole appears the distance of Robin's Distant Nosferatu and pulls enemies, items, and projectiles toward it. Any items or projectiles touching it are instantly erased. If an enemy is hit, he takes 20% damage before being spat back out.

Final Smash — Starkiller Beam
-Galaxy teleports offscreen for this first-person shooter Final Smash. Move the reticle with the Control Stick and press an attack button to fire. You only have one shot, but if this laser hits an enemy, the enemy goes up in a giant explosion, instantly KO'd regardless of damage, and the explosion will hit other enemies for 50% damage and instantly shatter their shields.

Up Taunt — flashes a random constellation above her head.

Down Taunt — Hoof-stomps.

Side Taunt — flashes light in front of her.

Win Pose 1 — Stands upright with lights blaring.

Win Pose 2 — Spins on the ground, lying on her side at the end.

Win Pose 3 — Shoots some lasers around before smiling and winking at the camera.

Victory fanfare — "I'll be there right by your side. I'll be there…right by your side."

Lose Pose — hoof-stomps.

Alternate costumes — Fizzy, G1 Twilight, Twilight Sparkle, DJ-PON3, G1 Sparkler, and Lyra Heartstrings.

Trophy description — Galaxy starred in the My Little Pony and Friends TV series. She was intelligent and resourceful and was seen as a voice of reason. She had a magical intution and had the ability to use her unicorn magic to radiate light and heat from her horn. Her voice was played by Sherry Lynn.

Pros — Great at crowd control, projectiles, recovery, and breaking shields.

Cons — A little on the lightweight side.

Template used: http://kyon000.deviantart.com/art/Smash-bros-Newcomer-meme-template-updated-469445671 by :iconkyon000:

Galaxy vector: http://illumnious.deviantart.com/art/Galaxy-generation-one-of-My-Little-Pony-488259231 by :iconillumnious:

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