Among both DMs and players alike, forgetting a few small rules isn't necessarily a bad thing, especially if what you're doing at the moment is intuitive and doesn't break the game's balance.
The opposite sometimes becomes an issue: People tend to remember very specific rulings at the worst possible time. Like, for instance, when you're in the middle of planning (or executing!) a crucial strategy. Transcript:
Twilight Sparkle: It’s time. And I’ve got it all planned out! DM: Do tell. Twilight Sparkle: Rainbow Dash will fly up and start clearing the smoke. We’ll be able to breathe and see easier that way. Rainbow Dash: Huh, that’s actually pretty smart. Alright! Twilight Sparkle: If things go wrong, Pinkie Pie will distract the dragon, allowing Rarity to get her sneak attack. Pinkie Pie: I’ve got JUST the thing for a distraction! TADAAAA! Rarity: You… actually brought…? Oh heavens, she’s a LARPer. SFX: (squeak!) Applejack: …Anyway. Ah’m guessin’ Ah’ll mark the dragon as mah quarry? Twilight Sparkle: Exactly. But it shouldn’t come to that, because Fluttershy and I should be able to– Fluttershy: AnimalEmpathydoesn’tworkondragons. (beat)