Description:

Page 427 — How You Play the Game

Author: Lyntermas

Guest Author’s Note: "At some point, you have to look past the statistics, DCs and min-maxing and try to remember that, ultimately, the point of any game is to have fun.

Whether or not that kind of fun involves shooting a fireball at that rogue who tried to sneak away with your share of the treasure is entirely up to you."

Transcript:
Sweetie Belle: So, what are you guys doing?
Applejack: We’re collecting the rotten apple to feed the pigs. I kick one over to Applebloom.
Apple Bloom: We’re playing Apple-Soccer! Roll for Flank-Bump! roll 15!
GM: You manage to bump the apple in midair with your flank, sending it straight into the basket.
Applejack: Think fast, SB! I’m kicking one to you next!
Sweetie Belle: Oh! Um, roll to hit it into the basket. roll …4.
GM: You manage to hit the apple straight on with your forehead… where it gets stuck on your horn.
Sweetie Belle: …I go over to the basket and push the apple off of my horn. I guess.
Applejack: …Sweetie Belle, what’s wrong?
Sweetie Belle: I… I don’t think I’m really any good at D&D.
Apple Bloom: Oh, come on, one bad roll isn’t-
Sweetie Belle: No, it’s not just one bad roll! I was playing with my sister earlier, and I wanted to help around her. But I kept failing my Knowledge checks… and so I kept making things worse and worse. And then she started yelling, and… and… If I can’t get good rolls when it really matters, then what’s the point?
Applejack: GM, what did you-
GM: I wasn’t trying to sabotage anybody! Sweetie Belle meant well, and she did a good job roleplaying. It’s just that her actions backfired because of knowledge her character couldn’t have even known.
Applejack: …sigh Sweetie, let me tell you something: this game isn’t about how well you roll the dice.
Sweetie Belle: It’s not?
Apple Bloom: It’s not?!
Applejack: It’s about the choices you make. The GM may make challenges, but you are always the one who decides how to overcome them. I’ve seen players decide to do nothing because they were afraid they would fail, and believe me, that’s no way to have fun. But I’ve also seen people try the most daring, longshot plans ever and it worked better than anyone could’ve dreamed. Yes, risks are part of the game, but believe me, the rewards are worth it.
Sweetie Belle: …Can… Can I give Apple-Soccer another go?
Applejack: Sure thing, sugarcube.
safe2593150 artist:lyntermas6 artist:newbiespud1608 edit201431 edited screencap97965 imported from derpibooru3802025 screencap320827 apple bloom75124 applejack241964 fluttershy312885 pinkie pie309341 rainbow dash338508 rarity263382 sweetie belle66597 twilight sparkle433758 pony1765688 unicorn631072 comic:friendship is dragons1788 angry42993 apple24891 bow54684 bucket3804 clothes778367 clothespin104 collaboration8452 comic155702 dialogue115861 female2083759 filly114991 flying64250 food122441 freckles53843 hair bow30962 happy52397 hat148169 horn242075 horn impalement1051 jumping5468 mane six45341 mare854061 raised hoof82174 sad36543 screencap comic5873 smiling483853 sonic rainboom1492 unicorn twilight37657

Comments

Syntax quick reference: *bold* _italic_ [spoiler]hide text[/spoiler] @code@ +underline+ -strike- ^sup^ ~sub~
0 comments posted