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yoshimon1 said:
Listen to Windcaller's mother and warm up a bit before going deeper into the forest. While you do that, ask Windcaller what's up with that wooden horn he's wearing.


Favourable Echo (+1) affects your roll. You roll a 13 +1 (required 10). Success!

You tell the party that you should warm up before continuing.

Windcaller: "I… suppose that would be wise."

Moonflower: "Ooh! Warm up time!"

As you begin to warm up, your friends follow along. You decide to use this little break to ask Windcaller about what he is carrying around his neck.

Windcaller: "It's a horn… We use these to signal that monsters are nearby. They're also useful to scare away timberwolves— argh!"

You ask him what's wrong, and he begins to massage his neck with a hoof.

Windcaller: "It's nothing, just a cramp… I'll be fine."

You feel ready for action!

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safe2511247 artist:rangelost1218 imported from derpibooru3691189 oc1107324 oc only780569 oc:windcaller46 earth pony496058 pony1695306 cyoa:d20 pony996 everfree forest2931 forest18211 looking at you309104 male598414 pixel art18004 solo1615333 stallion208725 sword16770 tree57128 weapon47534

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