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yoshimon1 said:
Listen to Windcaller's mother and warm up a bit before going deeper into the forest. While you do that, ask Windcaller what's up with that wooden horn he's wearing.


Favourable Echo (+1) affects your roll. You roll a 13 +1 (required 10). Success!

You tell the party that you should warm up before continuing.

Windcaller: "I… suppose that would be wise."

Moonflower: "Ooh! Warm up time!"

As you begin to warm up, your friends follow along. You decide to use this little break to ask Windcaller about what he is carrying around his neck.

Windcaller: "It's a horn… We use these to signal that monsters are nearby. They're also useful to scare away timberwolves— argh!"

You ask him what's wrong, and he begins to massage his neck with a hoof.

Windcaller: "It's nothing, just a cramp… I'll be fine."

You feel ready for action!

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safe2546272 artist:rangelost1228 imported from derpibooru3739251 oc1131513 oc only796530 oc:windcaller46 earth pony507299 pony1725612 cyoa:d20 pony1007 everfree forest2962 forest18708 looking at you317267 male610536 pixel art18306 solo1641996 stallion213433 sword16972 tree58823 weapon48469

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