Description:

I did test it in Gmod. Head bone was acting odd. Works fine in SFM.

Anyhow, features.

* Model in it's low-poly glory.

* Minor jiggle bones (tail).

* Model skin to change emotions (Felt it was needed).

* Wing bodygroups for open, closed, none, or even both at the same time!

* Some generic animations (Most of the stuff you animate on a normal model should work here)

Hope you enjoy it! Had this model up as a blender render for a bit, thought it would be cool to port to SFM!

Comments

Syntax quick reference: *bold* _italic_ [spoiler]hide text[/spoiler] @code@ +underline+ -strike- ^sup^ ~sub~
0 comments posted