Description:

Page 427 — How You Play the Game

Author: Lyntermas

Guest Author’s Note: "At some point, you have to look past the statistics, DCs and min-maxing and try to remember that, ultimately, the point of any game is to have fun.

Whether or not that kind of fun involves shooting a fireball at that rogue who tried to sneak away with your share of the treasure is entirely up to you."

Transcript:
Sweetie Belle: So, what are you guys doing?
Applejack: We’re collecting the rotten apple to feed the pigs. I kick one over to Applebloom.
Apple Bloom: We’re playing Apple-Soccer! Roll for Flank-Bump! roll 15!
GM: You manage to bump the apple in midair with your flank, sending it straight into the basket.
Applejack: Think fast, SB! I’m kicking one to you next!
Sweetie Belle: Oh! Um, roll to hit it into the basket. roll …4.
GM: You manage to hit the apple straight on with your forehead… where it gets stuck on your horn.
Sweetie Belle: …I go over to the basket and push the apple off of my horn. I guess.
Applejack: …Sweetie Belle, what’s wrong?
Sweetie Belle: I… I don’t think I’m really any good at D&D.
Apple Bloom: Oh, come on, one bad roll isn’t-
Sweetie Belle: No, it’s not just one bad roll! I was playing with my sister earlier, and I wanted to help around her. But I kept failing my Knowledge checks… and so I kept making things worse and worse. And then she started yelling, and… and… If I can’t get good rolls when it really matters, then what’s the point?
Applejack: GM, what did you-
GM: I wasn’t trying to sabotage anybody! Sweetie Belle meant well, and she did a good job roleplaying. It’s just that her actions backfired because of knowledge her character couldn’t have even known.
Applejack: …sigh Sweetie, let me tell you something: this game isn’t about how well you roll the dice.
Sweetie Belle: It’s not?
Apple Bloom: It’s not?!
Applejack: It’s about the choices you make. The GM may make challenges, but you are always the one who decides how to overcome them. I’ve seen players decide to do nothing because they were afraid they would fail, and believe me, that’s no way to have fun. But I’ve also seen people try the most daring, longshot plans ever and it worked better than anyone could’ve dreamed. Yes, risks are part of the game, but believe me, the rewards are worth it.
Sweetie Belle: …Can… Can I give Apple-Soccer another go?
Applejack: Sure thing, sugarcube.
safe2594866 artist:lyntermas6 artist:newbiespud1608 edit201500 edited screencap97983 imported from derpibooru3804574 screencap320884 apple bloom75165 applejack242077 fluttershy313039 pinkie pie309475 rainbow dash338685 rarity263513 sweetie belle66629 twilight sparkle433998 pony1767250 unicorn631825 comic:friendship is dragons1788 angry43023 apple24905 bow54746 bucket3810 clothes779166 clothespin104 collaboration8459 comic155788 dialogue116000 female2085569 filly115056 flying64296 food122563 freckles53898 hair bow31006 happy52436 hat148301 horn242957 horn impalement1051 jumping5470 mane six45363 mare854951 raised hoof82242 sad36565 screencap comic5873 smiling484382 sonic rainboom1493 unicorn twilight37688

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