** — This map will crash SFM by default, you will have to run the command "r_hunkalloclightmaps 0" in the SFM console before loading the map. The map also has a specular error which can be "fixed" (really just a workaround) by using "mat_specular 0" in the console. If you need to open the project file with the map again after saving and closing, load SFM first without loading the project file, run the first command, and then load the save file and run the second command.