20th Feb 2021, 6:00 AM in A Canterlot Wedding, Part 2
I'm sure this will spark a lot of nuanced debate, but I feel I should get ahead of it a little bit and say outright that this particular story beat is more about unconscious bias and unspoken expectations than it is about the "correct" way to DM.
Or, in other words: How did your very first campaign(s) shape the way you approach tabletop roleplaying, from either side of the table?
Note: Guest comic submissions are now open! Guidelines here. Current deadline: 4/1/21.
Transcript:
Princess Celestia: We did everything you asked, we went through all that trouble to gather up all these artifacts… and the villains are STILL twelve steps ahead of us?!
Discord: Of course! They're not going to sit around on their laurels. I'm trying to portray complex and cunning villains over here. True foils to the players.
Princess Celestia: We've been chasing them for nearly a *year* now!
Discord: Come now. Be reasonable. What kind of game would D&D be… if the DM just let the players seize victory merely because they *wanted* it?
DM: … Alright.
Twilight Sparkle: <gasp> Really?
DM: You… You win.