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yoshimon1 said:
Listen to Windcaller's mother and warm up a bit before going deeper into the forest. While you do that, ask Windcaller what's up with that wooden horn he's wearing.


Favourable Echo (+1) affects your roll. You roll a 13 +1 (required 10). Success!

You tell the party that you should warm up before continuing.

Windcaller: "I… suppose that would be wise."

Moonflower: "Ooh! Warm up time!"

As you begin to warm up, your friends follow along. You decide to use this little break to ask Windcaller about what he is carrying around his neck.

Windcaller: "It's a horn… We use these to signal that monsters are nearby. They're also useful to scare away timberwolves— argh!"

You ask him what's wrong, and he begins to massage his neck with a hoof.

Windcaller: "It's nothing, just a cramp… I'll be fine."

You feel ready for action!

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safe2429116 artist:rangelost1193 imported from derpibooru3575464 oc1054421 oc only743152 oc:windcaller44 earth pony470949 pony1626008 cyoa:d20 pony971 everfree forest2849 forest16920 looking at you288938 male571812 pixel art17194 solo1554083 stallion198147 sword16183 tree53346 weapon45494

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