so at the moment i am Woking on adding new cells (cells in creation kit talk is new locations) into he world and just trying to get them fix. most of the new cells are unused content like "Sentry's, Holotapes and traps Oh my!" and other cut e3 content like that. as well as expanding the Armor and levelled list of enemy's. as you can see from the clip im wearing new armor. If you have seen HL:alyx then you would recognise the armor. (im adding this any a few more HL:alyx combine suits into the game, this one in the vid is the new police riot gear. You will be able to find it in police stations. i will re retexturing all the new armor to remove any Hl2 symbols)
secondly i have also been replacing the the Diamond city raido music with "mostly" real life 60s-70s songs (there are like 2 atm that are not 60s/70s one is playing in the clip, if anyone has any requests that just messgae me there are like 28 songs and i have only got 19 so far.)
thirdly the lewd companion mods i made (blackjack and littepip slaves) i will be fixing them in the future atm i just want to fix the main bugs and finnish other thing in the main mod first
fourthly many people use vortext and this is pretty hard to get working with vortex or MO2 unless you have some modding experience so ill be buying a headset/microhpone so i can record some tutorials on how to install the mod and get it working. this wont be till towards the end of the month as i need money for it and payday is always at the end of the month. (ill probably be setting up a discord for any FAQs/helps during that time too) this also means i will be recognising the MEGA folder so its more easier to import into Mod managers becuase i can see why some people are struggling as the main mod (step 6) is not archived and is just loose files. AAF (the lewd mods have thier own guide and its easy to follow but the more LEwd mods you have the more unstable the game becomes of SWF. and XML. limits hardcoded into fallout 4s engine.
fifthly the raod i have planned for myself (because yes its just me making this mod 😅 is to sofar just balance the game and names of locations/terminals/notes/dialogue. Voice acting is going to be almost impossible do. (i really don't think i have to explain that) unless somehow AI14 decides to import all its Fallout 4 voice files so i can create ai generated voices to replace ingame ones. wich also brings me to the Sparkle world announcements. Yes i have all the files where twilight will say them. But i have no idea how to make them say said lines. some files need Plex. mouth movement files and i have no idea how to do that atm because its the "creation shit" also im still trying to figure out how the quest system works because i want to make some fundamental changes. (like minute mares only appear at museum of freedom after lv 5)
there is also alot more to talk about on what im doing and the small problems is bringing up I.E i have added in another new Race (Zonys) if you already play with the zebra plugin then it wont make a difference other then you can have more coloured stripes on ur zebra. Im also making it so that each race has its own body type (bugs are more thin/slender Zonys are more Alethic/muscular and ponys are in the middle.) although they will have their own natural body types the random morph data still takes effect so random npcs will still be either a liitle more bigger or smaller, fatter or muscular then the body set for them. What this ultimately means is that any body mod you use will not effect said npcs that I have converted to the new race system. This also make the play have a unique body too. ALso far harbour is now going to be Maretimebay.
as i said im doing more then what i have stated and dont get me wrong i am enjoying this. is this 2 ambitious?