Description:
I have never created dragons, it was a good training for me. I wanted to make its skin more similar to the skin of a dragon (or just a lizard), but without making a dinosaur out of it, I wanted to keep the mlp styling. I did not quite succeed, because there is not enough capacity to work with objects over 12 million triangles. Here I needed to seriously optimize the model for rendering. I practiced in uv unwrapping and baking normal maps. This saves a lot of time on rendering. The next time I need to do something like this, I'll be ready for it and I'll do better.
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