One thing I'm struggling with is scale, I am trying to keep these sprites a certain size, since theyre intended to be the kind of sprites you'd use for a homebrew, but I havent been good at keeping them from getting bigger. Poison was small, Whaletail was bigger, Bloona got bigger, then the zombie got bigger. Finally corrected it a bit with Cloudy, dont take these as a guide for sizes or anything I just fucked up with that a bit.
The isometric map is just an experiment, but its inherantly flawed because its grid is lopsided, it curves to one side cause its not made of perfect diamonds. Eventually I would like to stat out the horse lore I made into something playable as a TTRPG, I just struggle to know where to start. I think eventually what I'm going to try to do is make a room with a mare and an enemy mare in it and start from there, iunno.
The actual room in that map is just a dead end of a hedge maze in B3313.